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RE: EGSL IDE

Nice work. What about syntax highlighting? You might use my actual list of keywords for that which can be found on the downloads page of EGSL:...

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RE: RE: EGSL IDE

I get them from the documentation site: http://egsl.retrogamecoding.org/documentation/egsldocumentation.html There are no other informations about the commands (ms, value...). So i think it is better...

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RE: RE: RE: EGSL IDE

Adding syntax highlightning. To change the colors of it, open the files in /EGSL IDE/data/settings/sh I add "autocomplete" too

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Does this version compile correctly in Haiku R1A4.1?

I am running Haiku R1A4.1 and trying to run Brickmaster and Astrorocks. The games play, but all the graphics have pink squares behind them. I've looked at the source .png files and they all have a pink...

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RE: Does this version compile correctly in Haiku R1A4.1?

This seams to be a problem with transparency. Please contact the developer at: http://www.egsl.retrogamecoding.org

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RE: Does this version compile correctly in Haiku R1A4.1?

So i use the time to check the examples. I found some graphic options they needto changed to make graphics transparency. I hope i have found all these errors.

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RE: EGSL IDE

I have found a BUG, then you start the program after the installation first time the main window does not display anything. Start it again to use it. I will fix this BUG the days.

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